
- DMG-S brings Dynisma motion simulator technology, the choice of multiple Formula 1 teams, to a wider range of motorsport categories
- Compact package delivers professional-grade motion capability for customer racing teams and driver training facilities
- Simple installation and wide software compatibility make professional-grade simulation more accessible
Bristol, UK, 10 June 2026
Dynisma, the UK-based motion simulator technology company, today launched DMG-S, a compact Driver-in-the-Loop simulator that puts F1-derived motion technology within a wider reach of racing and driver training environments.
Designed to deliver professional-grade simulator realism in a smaller, more accessible package, DMG-S helps drivers train, prepare and improve in a safe, repeatable environment. It supports driver development, race preparation, track familiarisation and car setup evaluation without the time, cost and logistical constraints of track running. With the ability to quickly switch between vehicle models, circuits and conditions, DMG-S provides a flexible simulation environment that can evolve alongside drivers and teams as they progress through different cars, championships and stages of their careers.

DMG-S uses the same core Dynisma motion technology trusted by world-leading motorsport and automotive programmes. It recreates the cues drivers rely on in the car, from kerb strikes and weight transfer to changes in grip, tyre degradation and the onset of oversteer. With motion latency of less than 5ms and motion bandwidth above 50Hz, the simulator gives drivers a direct connection between the vehicle model and their own inputs.
DMG-S is designed for straightforward installation and operation. It fits within a 2.5m x 2.5m footprint, uses a simple bolt-down setup and requires only a single-phase 32 amp electricity supply, eliminating the need for remote electrical cabinets or complex infrastructure. The simulator is available in two configurations: a low heel point seating position for GT and touring car applications, and a high heel point configuration for single-seater categories.

DMG-S can be configured with either triple 77-inch displays or VR/XR headset integration. It runs the same real-time software, operator console and human-machine interface used across the Dynisma simulator range, providing a familiar and scalable driver experience. Software agnostic by design, DMG-S is supplied with Assetto Corsa as standard and can use other leading consumer racing platforms including F1, iRacing and Le Mans Ultimate. DMG-S also supports professional simulation environments, visualisation tools and vehicle model software.
The shape and styling of DMG-S were developed in collaboration with D5 Design Director Darryl Scriven, former Chief Designer, McLaren Automotive, ensuring the simulator's visual presence reflects the performance, precision and engineering quality at its core.
Ash Warne, Founder and CTO of Dynisma, said: “At Dynisma, everything starts with accuracy and correlation to real-world vehicle behaviour. A simulator becomes valuable when the driver can trust what they feel through the platform, from changes in grip and surface detail to weight transfer and vehicle balance at the limit.
“DMG-S applies the same engineering philosophy in a more compact format. Drivers can experience different vehicle models, tracks and conditions on a single platform, giving teams, academies and racers highly responsive motion and professional-level feedback derived from technology trusted at the highest levels of motorsport.”
Graeme Cook, CEO of Dynisma, said: “DMG-S is an important step in making Dynisma’s simulation expertise available to a wider motorsport market. Teams and manufacturers already trust Dynisma for high-performance simulation and DMG-S brings that engineering approach into a compact, more accessible Driver-in-the-Loop solution.
“As simulation becomes more important to driver development and race preparation, DMG-S gives customers a professional-grade system that can scale with their ambitions, backed by the knowledge of Dynisma’s team of more than 180 driving simulation experts.”

DMG-S expands Dynisma’s motorsport range, sitting alongside DMG-1, the company’s engineering-class platform for advanced race programmes including Formula 2, Formula E and IndyCar. The flagship DMG-360XY sits at the top of the range, with infinite yaw and 5m of physical XY travel for the most demanding motorsport applications.
Dynisma’s motorsport platforms are used across Formula 1, Formula 2, Formula E, the FIA World Endurance Championship, GT and IndyCar, where simulator correlation, repeatability and driver feedback are central to race preparation.
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About Dynisma
Dynisma is a global leader in engineering world-class full-motion simulators, utilising its patented motion technology across systems trusted by leading automotive and motorsport organisations worldwide. Dynisma technology is engineered to deliver highly responsive, high-fidelity motion, enabling strong real-world correlation through ultra-low latency, high bandwidth and large excursion capability.
Founded in 2017 by Ash Warne, a former Formula 1 simulator engineer who previously led simulator development programmes at Ferrari and McLaren, Dynisma operates from a dedicated Manufacturing and Technology Campus in Bristol, United Kingdom. The company employs more than 180 specialists, many with experience at the highest levels of motorsport and automotive engineering.
Dynisma technology is used across Formula 1, Formula 2, WEC, IMSA and Formula E, supporting driver-in-the-loop simulation for vehicle development, testing and preparation.
Press Contacts
Sheryll Goddard
Head of Marketing, Dynisma
E: Sheryll.Goddard@dynisma.com













